![]() ![]() Perhaps the "improvement" also gives a second merchant, with more gold than the first, and a better selection item.ĥ. Maybe, the Armorer starts with just a smelter, tanning rack and forge, then expands to having a workbench and grinding wheel. ![]() ![]() Perhaps some of the buildings can be upgraded: Maybe the player owned house goes from shack to mansion. One building should be a farm (that comes with a field) and another should be a mine (that is accessable once built).Ĥ. It should feature a player ownable house. The buildings should be the basic shop set, a multi-faith temple (alters of each religion) and an orphanage. Each time a building is built, an NPC moves in. The placements are predetermined for simplicity.ģ. Using the workbench, new "Buildings" can be constructed. The mod starts with a small warehouse, and a workbench.Ģ. I am not looking for a "tool" like Pocket Empire Builder pretty complex.ġ. ![]() My idea for a mod that I would love to see, is a spin on Ebonvale + Aspenvale and the other great city mods - and Build Your Own Home + Mixwater Mill. ![]()
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